fix: restore battle entry and character profile initialization

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CAtlas0784 committed 2026-10-17 11:58:20 +07:00
1 parent cfbbc7b970
commit 5c4d0d4149
16 files changed
+888 -228

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@@ -44,6 +44,8 @@ type Session struct {
// spawned in the current scene. Used by SceneCastSkill to decide whether an
// attack actually hit a monster (the camera-detach bug fix).
MonsterEntities map[uint32]uint32
// Set by the challenge scene loader, cleared when loading an overworld scene.
ChallengeStageID uint32
closed atomic.Bool
closeOnce sync.Once