fix: restore battle entry and character profile initialization
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@@ -123,6 +123,11 @@ func rawNamed(request string, fn func(*Session, []byte) error) {
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var dangerFamilies = []string{
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"GridFight", "ChessRogue", "EvolveBuild", "ChimeraDuel",
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"Jukebox", "CycleScore", "MusicAlbum", "DrinkMaker",
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// Player.log 2026-10-17: these callbacks dereference state absent from
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// the automatic empty response. Leave unsupported modules unanswered.
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"RogueTourn", "ChenLing",
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// Same failure observed in the fresh verification login.
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"SocialPlay", "PetMarble",
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}
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func isDangerCmd(cmdID uint16) bool {
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