Update AA synchronization, CW progression and diagnostics
This commit is contained in:
1 parent
67a819a4d3
commit
30bee81fe9
30 files changed
+1143
-55
No files matched your search
@@ -0,0 +1,12 @@
|
||||
do
|
||||
if not _G.__gacScheduleSurface1 then
|
||||
_G.__gacScheduleSurface1=true
|
||||
local ok,e=pcall(function()
|
||||
local m=CS.RPG.Client.GlobalVars.s_ModuleManager.ChallengeModule
|
||||
local flags=CS.System.Enum.ToObject(typeof(CS.System.Reflection.BindingFlags),60)
|
||||
local methods=m:GetType():GetMethods(flags)
|
||||
for i=0,methods.Length-1 do local x=methods[i];if string.find(string.lower(x.Name),'schedule') or string.find(string.lower(x.Name),'time') or string.find(string.lower(x.Name),'open') then CS.UnityEngine.Debug.Log('[GAC_SCHEDULE_SURFACE] '..tostring(x)) end end
|
||||
end)
|
||||
if not ok then CS.UnityEngine.Debug.Log('[GAC_SCHEDULE_SURFACE] ERROR '..tostring(e)) end
|
||||
end
|
||||
end
|
||||
Reference in new issue
Block a user