Update GaCy-GO
This commit is contained in:
1 parent
da8a32f60d
commit
0cbe460e49
345 files changed
+98202
-77559
No files matched your search
@@ -0,0 +1,17 @@
|
||||
-- Exact names observed in cw-loaded-lua.log, not inferred Tea Break page names.
|
||||
-- Pair with the passive tools/capture_named_baked_modules.js hook. Keep outside
|
||||
-- scripts/ until the runtime investigator deliberately stages this file.
|
||||
-- One loader closure per heartbeat; never invoke the returned closure.
|
||||
do
|
||||
local state=_G.__gacCwBakedLoad1 or {index=1}
|
||||
_G.__gacCwBakedLoad1=state
|
||||
local names={
|
||||
'Ui.GridFight.Entrance.S2.GridFightS2EntrancePage',
|
||||
'Ui.GridFight.Common.GridFightSeasonPrefabRouter',
|
||||
}
|
||||
if state.index<=#names then
|
||||
local name=names[state.index];state.index=state.index+1
|
||||
local ok,value=pcall(package.loaders[3],name)
|
||||
CS.UnityEngine.Debug.Log('[GAC_CW_BAKED_LOAD] '..name..' '..tostring(ok)..' '..type(value))
|
||||
end
|
||||
end
|
||||
Reference in new issue
Block a user