Update GaCy-GO
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@@ -0,0 +1,12 @@
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do
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if not _G.__gacPingGlyphCount1 then
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_G.__gacPingGlyphCount1=true
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local p=_G.__GAC_PING_RAINBOW_STATE
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if p then for _,t in pairs(p.targets)do
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local g=t.text.cachedTextGenerator
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local result='text='..tostring(t.text.text)..' verts='..tostring(g.verts.Count)..' characters='..tostring(g.characterCount)..' visible='..tostring(g.characterCountVisible)
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for i=math.max(0,g.verts.Count-8),g.verts.Count-1 do result=result..' v'..i..'='..tostring(g.verts[i].position)..' uv='..tostring(g.verts[i].uv0)end
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CS.UnityEngine.Debug.Log('[GAC_PING_GLYPHS] '..result)
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end end
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end
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end
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