Update GaCy-GO
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@@ -0,0 +1,9 @@
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do
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local s=_G.__gacCwBookBaked1 or {index=1};_G.__gacCwBookBaked1=s
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local names={'Ui.DailyMission.Rogue.GridFight.HandbookRogueGridFightTabItem','Ui.DailyMission.Rogue.HandbookRogueGotoBtnBehaviour'}
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if s.index<=#names then
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local name=names[s.index];s.index=s.index+1
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local ok,v=pcall(package.loaders[3],name)
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CS.UnityEngine.Debug.Log('[GAC_CW_BOOK_BAKED] '..name..' loaded='..tostring(ok)..' closure='..type(v))
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end
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end
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