feat(currency_wars): complete systems, settlement Rank SS, damage report, camera and recovery fixes
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c008243f11
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0995055296
78 files changed
+33840
-9525
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@@ -17,32 +17,35 @@ func TestCurrencyWarsSupplyOffersUseCapturedRolesAndEquipment(t *testing.T) {
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if err != nil {
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t.Fatal(err)
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}
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for n := 0; n < 10; n++ {
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offer, err := cwGenerateSupplyOfferWithRules(c, run, nil)
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if err != nil {
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t.Fatal(err)
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}
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if offer.DAEMEBCKHIK == 0 || len(offer.MFBAKLCBPCJ) < int(offer.DAEMEBCKHIK) {
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t.Fatal("Supply has too few options")
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}
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used := map[uint32]bool{}
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for _, item := range offer.MFBAKLCBPCJ {
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if item == nil || used[item.RoleId] {
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t.Fatal("Supply role is missing or duplicated")
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for _, chapter := range []uint32{2, 3} {
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chRun := &pb.MPIMAEMCEFH{NAGDJGMMCBE: []*pb.GridFightGameInfo{{LEOIAOFBBFA: &pb.GridFightGameInfo_KLCPAAHDPJF{KLCPAAHDPJF: &pb.BEEFLEJAOCN{DCAHJELNJNP: chapter}}}}}
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for n := 0; n < 10; n++ {
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offer, err := cwGenerateSupplyOfferWithRules(c, chRun, nil)
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if err != nil {
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t.Fatalf("chapter %d supply offer: %v", chapter, err)
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}
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used[item.RoleId] = true
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drop := item.GetOPPFPECOBEF()
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if drop == nil || drop.FNLMKJLKLFH != item.RoleId {
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t.Fatal("Supply role display differs")
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if offer.DAEMEBCKHIK == 0 || len(offer.MFBAKLCBPCJ) < int(offer.DAEMEBCKHIK) {
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t.Fatalf("chapter %d supply has too few options", chapter)
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}
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if _, err := c.CapturedRoleVariant(item.RoleId, drop.GetDisplayValue().GetRoleStar()); err != nil {
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t.Fatal(err)
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}
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if len(item.GridFightItemList) != 1 || len(item.DHLBEFLOOPM) != 1 || item.GridFightItemList[0] != item.DHLBEFLOOPM[0].FNLMKJLKLFH {
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t.Fatal("Supply gear display differs")
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}
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if _, ok := gear[item.GridFightItemList[0]]; !ok {
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t.Fatal("Supply gear is not captured")
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used := map[uint32]bool{}
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for _, item := range offer.MFBAKLCBPCJ {
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if item == nil || used[item.RoleId] {
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t.Fatal("Supply role is missing or duplicated")
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}
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used[item.RoleId] = true
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drop := item.GetOPPFPECOBEF()
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if drop == nil || drop.FNLMKJLKLFH != item.RoleId {
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t.Fatal("Supply role display differs")
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}
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if _, err := c.CapturedRoleVariant(item.RoleId, drop.GetDisplayValue().GetRoleStar()); err != nil {
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t.Fatal(err)
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}
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if len(item.GridFightItemList) != 1 || len(item.DHLBEFLOOPM) != 1 || item.GridFightItemList[0] != item.DHLBEFLOOPM[0].FNLMKJLKLFH {
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t.Fatal("Supply gear display differs")
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}
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if _, ok := gear[item.GridFightItemList[0]]; !ok {
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t.Fatalf("Supply gear %d is not captured", item.GridFightItemList[0])
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}
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}
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}
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}
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