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//go:build ignore
package main
import (
"encoding/json"
"flag"
"fmt"
pb "gac-hkrpg-go/protocol/proto"
"google.golang.org/protobuf/encoding/protojson"
"google.golang.org/protobuf/proto"
"os"
"path/filepath"
)
func main() {
beforePath := flag.String("before", "", "before-battle GetData JSON")
afterPath := flag.String("after", "", "after-battle GetData JSON")
roundPath := flag.String("round", "", "after-next-RoundBegin GetData JSON")
syncGlob := flag.String("sync", "", "native notification capture glob")
output := flag.String("output", "", "resource output")
flag.Parse()
read := func(path string) *pb.MPIMAEMCEFH {
raw, e := os.ReadFile(path)
if e != nil {
panic(e)
}
var d pb.GridFightGetDataScRsp
if e = protojson.Unmarshal(raw, &d); e != nil {
panic(e)
}
if d.DHFOFLFCLAH == nil {
panic("run missing")
}
return d.DHFOFLFCLAH
}
before, after, round := read(*beforePath), read(*afterPath), read(*roundPath)
stageOf := func(r *pb.MPIMAEMCEFH) *pb.BEEFLEJAOCN {
for _, c := range r.NAGDJGMMCBE {
if v := c.GetKLCPAAHDPJF(); v != nil {
return v
}
}
panic("stage missing")
}
b, a := stageOf(before), stageOf(after)
if b.EMOHLJHPOPC != a.EMOHLJHPOPC || after.FMIGOKIDKJL == nil || after.FMIGOKIDKJL.GetNNDGEJFLGGF() == nil {
panic("transition identity differs")
}
var node *pb.OHMDHKGAEMM
for _, n := range b.OOMMIIKPHBC {
if n.DCAHJELNJNP == b.DCAHJELNJNP && n.SectionId == b.SectionId {
node = n.DisplayValue
}
}
if node == nil {
panic("before node absent")
}
files, e := filepath.Glob(*syncGlob)
if e != nil {
panic(e)
}
var level *pb.AINFNFIDGFF
for _, file := range files {
raw, e := os.ReadFile(file)
if e != nil {
panic(e)
}
var n pb.GridFightSyncUpdateResultScNotify
if e = proto.Unmarshal(raw, &n); e != nil {
panic(e)
}
for _, r := range n.GCPNIHHBGGD {
for _, u := range r.JKPJFKCBIEM {
if l := u.GetOOICHLAMNIG(); l != nil && l.DCAHJELNJNP == a.DCAHJELNJNP && l.SectionId == a.SectionId && l.IMPNAHBCADN != nil {
if level != nil && !proto.Equal(level, l) {
panic("conflicting layer recipes")
}
level = l
}
}
}
}
if level == nil {
panic("next layer capture missing")
}
marshal := func(m proto.Message) []byte {
v, e := proto.Marshal(m)
if e != nil {
panic(e)
}
return v
}
entry := map[string]any{"route_id": b.EMOHLJHPOPC, "chapter_id": b.DCAHJELNJNP, "section_id": b.SectionId, "stage_id": node.StageId, "penalty_id": node.IFIIOIIKJHO, "division_id": before.DivisionId, "is_overclock": before.IsOverlock, "next_level_wire": marshal(level), "next_pending_wire": marshal(after.FMIGOKIDKJL), "round_pending_wire": marshal(round.FMIGOKIDKJL)}
raw, e := os.ReadFile("resources/CurrencyWarsInitialRuns.json")
if e != nil {
panic(e)
}
var identity map[string]json.RawMessage
if e = json.Unmarshal(raw, &identity); e != nil {
panic(e)
}
result := map[string]any{"format_version": 1, "scope": "Captured Standard first-node transition only. Reuses enemy layer/pending definitions; never replaces the player's team or inventory.", "entries": []any{entry}}
for _, key := range []string{"target_client_version", "target_assembly_sha256", "source_binary_sha256"} {
result[key] = identity[key]
}
raw, e = json.MarshalIndent(result, "", " ")
if e != nil {
panic(e)
}
if e = os.WriteFile(*output, append(raw, '\n'), 0644); e != nil {
panic(e)
}
fmt.Println("Exported node transition", b.DCAHJELNJNP, b.SectionId, "->", a.DCAHJELNJNP, a.SectionId)
}