fix(updater): build in temp directory, replace old launcher binary, and cleanup temp
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0ec9f62857
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@@ -6,12 +6,21 @@
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// @ts-ignore: Unused imports
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import { Call as $Call, CancellablePromise as $CancellablePromise, Create as $Create } from "@wailsio/runtime";
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/**
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* @param {string} gamePath
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* @param {string} patchPath
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* @returns {$CancellablePromise<[boolean, string]>}
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*/
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export function ApplyDiffZiff(gamePath, patchPath) {
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return $Call.ByID(3398476317, gamePath, patchPath);
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}
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/**
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* @param {string} patchPath
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* @returns {$CancellablePromise<[boolean, string, string]>}
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*/
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export function CheckTypeHDiff(patchPath) {
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return $Call.ByID(3717449114, patchPath);
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return $Call.ByID(2449959810, patchPath);
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}
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/**
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@@ -19,7 +28,7 @@ export function CheckTypeHDiff(patchPath) {
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* @returns {$CancellablePromise<[boolean, string]>}
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*/
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export function CutData(gamePath) {
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return $Call.ByID(2019290107, gamePath);
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return $Call.ByID(279510819, gamePath);
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}
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/**
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@@ -28,7 +37,7 @@ export function CutData(gamePath) {
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* @returns {$CancellablePromise<[boolean, string]>}
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*/
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export function DataExtract(gamePath, patchPath) {
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return $Call.ByID(2161622254, gamePath, patchPath);
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return $Call.ByID(3151294534, gamePath, patchPath);
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}
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/**
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@@ -36,7 +45,7 @@ export function DataExtract(gamePath, patchPath) {
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* @returns {$CancellablePromise<[boolean, string]>}
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*/
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export function DeleteFiles(gamePath) {
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return $Call.ByID(1103091613, gamePath);
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return $Call.ByID(308950549, gamePath);
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}
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/**
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@@ -44,7 +53,7 @@ export function DeleteFiles(gamePath) {
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* @returns {$CancellablePromise<[boolean, string]>}
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*/
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export function HDiffPatchData(gamePath) {
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return $Call.ByID(3944051994, gamePath);
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return $Call.ByID(4008196450, gamePath);
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}
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/**
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@@ -52,7 +61,7 @@ export function HDiffPatchData(gamePath) {
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* @returns {$CancellablePromise<[boolean, string]>}
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*/
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export function LDiffPatchData(gamePath) {
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return $Call.ByID(360123238, gamePath);
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return $Call.ByID(2041639182, gamePath);
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}
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/**
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@@ -61,5 +70,5 @@ export function LDiffPatchData(gamePath) {
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* @returns {$CancellablePromise<[boolean, string]>}
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*/
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export function VersionValidate(gamePath, patchPath) {
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return $Call.ByID(2105077257, gamePath, patchPath);
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return $Call.ByID(169848129, gamePath, patchPath);
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}
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