Files
Ananta-ps/tools/AnantaSpoonProbe/AnantaSpoonProbe.csproj
T

51 lines
1.8 KiB
XML

<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>net6.0</TargetFramework>
<Nullable>enable</Nullable>
<LangVersion>latest</LangVersion>
<AssemblyName>AnantaSpoonProbe</AssemblyName>
<RootNamespace>AnantaSpoonProbe</RootNamespace>
<DebugType>none</DebugType>
<AppendTargetFrameworkToOutputPath>false</AppendTargetFrameworkToOutputPath>
</PropertyGroup>
<PropertyGroup>
<GameDir>D:\Ananta\Ananta_mainleakflow_4229938_4221361_4226719_2026-08-05-01-00_trunk_release</GameDir>
<BepInExDir>$(GameDir)\BepInEx</BepInExDir>
</PropertyGroup>
<ItemGroup>
<PackageReference Include="BepInEx.Core" Version="6.0.0-be.*" />
<PackageReference Include="BepInEx.Unity.IL2CPP" Version="6.0.0-be.*" />
</ItemGroup>
<ItemGroup>
<Reference Include="Il2CppInterop.Runtime">
<HintPath>$(BepInExDir)\core\Il2CppInterop.Runtime.dll</HintPath>
<Private>false</Private>
</Reference>
<Reference Include="0Harmony">
<HintPath>$(BepInExDir)\core\0Harmony.dll</HintPath>
<Private>false</Private>
</Reference>
<Reference Include="Il2Cppmscorlib">
<HintPath>$(BepInExDir)\interop\Il2Cppmscorlib.dll</HintPath>
<Private>false</Private>
</Reference>
<Reference Include="UnityEngine.CoreModule">
<HintPath>$(BepInExDir)\interop\UnityEngine.CoreModule.dll</HintPath>
<Private>false</Private>
</Reference>
<Reference Include="UnityEngine.InputLegacyModule">
<HintPath>$(BepInExDir)\interop\UnityEngine.InputLegacyModule.dll</HintPath>
<Private>false</Private>
</Reference>
<Reference Include="UnityEngine.ImageConversionModule">
<HintPath>$(BepInExDir)\interop\UnityEngine.ImageConversionModule.dll</HintPath>
<Private>false</Private>
</Reference>
</ItemGroup>
</Project>