1.1 KiB
GameAssembly.dll (Il2Cpp) Binary Patching Reference
This document outlines the standard binary patch patterns for NetEase Il2Cpp Unity clients to allow offline private server analysis.
1. Unity TLS / Certificate Validation Bypass
Target:
UnityEngine.Networking.CertificateHandler.ValidateCertificate
Patch:
Replace function prologue with immediate return true / 0:
xor eax, eax
ret
Opcode: 31 C0 C3 (or B0 01 C3 for mov al, 1; ret).
This allows UnityWebRequest to communicate with custom local HTTPS proxies without certificate verification failures.
2. PSO Warmup / Shader Compiling Stub
Target:
UnityEngine.PSOWarmupAsyncOperation..ctor
Patch:
ret
Opcode: C3 CC CC CC
Stubs out the engine-level warmup operation if boot configuration or remote JSON flags fail to suppress it.
3. NetEase Anti-Cheat (NEAC) Stubbing
Target:
NeacUtils.Initialize or AntiCheat initialization routines.
Patch:
xor eax, eax
ret
Opcode: 31 C0 C3
Prevents NEAC background thread monitoring and process termination during local debugging.