Files
Ananta-ps/internal/catalogs/computer_catalog4229938.go

78 lines
2.5 KiB
Go

package catalogs
import (
"encoding/json"
"os"
"path/filepath"
"sync"
)
var _ = json.RawMessage{}
var _ = sync.Mutex{}
var _ = os.ReadFile
var _ = filepath.Join
//
// Build-4229938 computer (电脑) catalog: the computers themselves plus the files and emails that
// can be unlocked on them. Read from the configured client-data directory; none of the three
// source tables ship in the v0.3 Configs folder. Regenerate with _gen_computer_cfg.py.
// The client treats presence as the unlock flag, so every row here simply becomes unlocked:
// ComputerIndexerPanelStore.lua:150/272 iterate the computer's own FileList and look each id up
// in InfoMinor.ComputerUnlockInfo.UnlockFiles — an absent row is what hides the file.
// ComputerUtils.lua:9/84 do the same presence check for files and emails.
// ComputerUtils.lua:19/94 read ComputerInfos[computerId] before letting a computer open.
// Rows are stamped IsRead = false on purpose: ComputerUtils.lua:122 reports that flag as the
// unread badge, and unlocking everything already-read would remove the reason to open them.
// Rows the game retired with IsDelete are already excluded by the generator.
//
var (
ComputerCatalog4229938_cacheLock sync.RWMutex
ComputerCatalog4229938_cached = false
ComputerCatalog4229938_entries []any
)
// LoadComputerCatalog4229938 loads catalog records from client config directory
func LoadComputerCatalog4229938(configDir string) ([]any, error) {
ComputerCatalog4229938_cacheLock.RLock()
if ComputerCatalog4229938_cached {
defer ComputerCatalog4229938_cacheLock.RUnlock()
return ComputerCatalog4229938_entries, nil
}
ComputerCatalog4229938_cacheLock.RUnlock()
ComputerCatalog4229938_cacheLock.Lock()
defer ComputerCatalog4229938_cacheLock.Unlock()
if ComputerCatalog4229938_cached { return ComputerCatalog4229938_entries, nil }
filePath := filepath.Join(configDir, "ComputerCatalog.json.json")
data, err := os.ReadFile(filePath)
if err != nil {
return nil, err
}
var raw struct {
Records []json.RawMessage `json:"records"`
}
if err := json.Unmarshal(data, &raw); err != nil {
return nil, err
}
var result []any
for _, item := range raw.Records {
var m map[string]any
if err := json.Unmarshal(item, &m); err == nil {
result = append(result, m)
}
}
ComputerCatalog4229938_entries = result
ComputerCatalog4229938_cached = true
return result, nil
}
func ComputerCatalog4229938_ReadIds(arrayName string) []uint32 {
// Catalog helper ComputerCatalog4229938_ReadIds
return nil
}