Vehicle debug

Status

connecting…
refreshes every 2 sec

Time of day

12:00
00:00 — night  ·  06:00 — morning  ·  12:00 — noon  ·  18:00 — evening  ·  23:59 — night

Garage (server vehicles)

⚡ Quick Spawn Special Vehicles:
Category:
Vehicle:
By default only the 39 verified vehicles load into the game. All 150 (incl. broken/unverified) — only via SyncAllUnlockedVehicles.
Custom ID:
Custom ID — for testing excluded/broken ones (Broken Model, Undrivable): the server lets it through with a warning, the client has the final say.
Pushes SyncAllUnlockedVehicles — the vehicle list in the phone/garage updates without relogging.

Summoned vehicles

—

Scene ("raid") switch

Preset:
Raid Instance Universe
X Y Z Facing
Switches world region and initiates client-side scene load. Preset or custom coordinates can be specified.

Player teleport

X Y Z Facing

Emergency Unstuck & Black Screen Recovery

Immediately forces client transition reset, restores user input, and rolls back coordinates to before the glitch.

Combat & Monster Spawner

Monster: ID:
Camp: Count:
Spawns enemies near the player for live combat testing. Use with active weapon & combat sandbox.

Cutscene & Video Player

Cutscene / Video: ID:
Directly triggers in-game video playback or timeline cutscene on the client.

Panel log