package routers import ( "context" "sync" ) var _ = sync.Mutex{} var _ = context.Background // Diagnostic only. Do not change seat attachments, transforms, authority or // animation state here. Short, bounded samples identify visual/root mismatch. func GameRouter_PoliceAnimationTrace_TracePoliceVehicleAnimation4229938(ctx context.Context, session *GameSession, child uint32, agent uint64, vehicle uint64, seat int32, boarding bool) any { // Router implementation for GameRouter_PoliceAnimationTrace_TracePoliceVehicleAnimation4229938 var zero any; return zero }