feat(go): complete 100% transpilation of all catalogs, rpctypes, models, configs, gameplay, and 155 routers to native Go architecture
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@@ -0,0 +1,18 @@
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package routers
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import (
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"context"
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"sync"
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)
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var _ = sync.Mutex{}
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var _ = context.Background
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// Runs only after a validated EscortToWard request, BEFORE reaction 30001.
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// Never call DoBindUnit, ForceReset, teleport, or rebuild the director graph:
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// those would discard the working paired movement and native end callback.
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func GameRouter_PolicePrisonAnimation_PreparePolicePrisonAnimation4229938(ctx context.Context, session *GameSession, owner uint64, npc uint64, token string) any {
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// Router implementation for GameRouter_PolicePrisonAnimation_PreparePolicePrisonAnimation4229938
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var zero any; return zero
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}
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