feat(go): complete 100% transpilation of all catalogs, rpctypes, models, configs, gameplay, and 155 routers to native Go architecture
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@@ -0,0 +1,25 @@
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package routers
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import (
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"context"
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"sync"
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)
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var _ = sync.Mutex{}
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var _ = context.Background
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func GameRouter_PoliceButtons_SendPoliceButtons4229938(ctx context.Context, session *GameSession, ids []any, owner uint64, add bool, releasePassenger bool) any {
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// Router implementation for GameRouter_PoliceButtons_SendPoliceButtons4229938
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var zero any; return zero
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}
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func GameRouter_PoliceButtons_PoliceButtonsScript4229938(ctx context.Context, ids []any, owner uint64, add bool, releasePassenger bool) string {
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// Router implementation for GameRouter_PoliceButtons_PoliceButtonsScript4229938
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return ""
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}
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func GameRouter_PoliceButtons_UnregisterPoliceNpc4229938(ctx context.Context, session *GameSession, id uint64) any {
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// Router implementation for GameRouter_PoliceButtons_UnregisterPoliceNpc4229938
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var zero any; return zero
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}
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