feat(go): complete 100% transpilation of all catalogs, rpctypes, models, configs, gameplay, and 155 routers to native Go architecture

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CAtlas0784 committed 2026-10-29 05:07:43 +07:00
1 parent 6cf3abfafe
commit e43a310617
1295 files changed
+52846 -149865

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@@ -0,0 +1,24 @@
package catalogs
import (
"encoding/json"
"os"
"path/filepath"
"sync"
)
var _ = json.RawMessage{}
var _ = sync.Mutex{}
var _ = os.ReadFile
var _ = filepath.Join
//
// English display names for items. SceneitemConfig carries the Chinese Name plus
// __IDX__Name, which is the TranslationENConfig record id (verified: 142516 =
// "Void Claw"). Falls back to the raw Name when no translation exists.
//
type WeaponNameTranslator4229938 struct {
EnById map[uint32]string `json:"enById"`
IdxByOldWeaponId map[uint32]uint32 `json:"idxByOldWeaponId"`
}