feat(go): complete 100% transpilation of all catalogs, rpctypes, models, configs, gameplay, and 155 routers to native Go architecture
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@@ -0,0 +1,77 @@
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package catalogs
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import (
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"encoding/json"
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"os"
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"path/filepath"
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"sync"
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)
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var _ = json.RawMessage{}
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var _ = sync.Mutex{}
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var _ = os.ReadFile
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var _ = filepath.Join
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type VehicleCatalogEntry4229938 struct {
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Id uint32 `json:"id"`
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Name string `json:"name"`
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Model string `json:"model"`
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SeatCount int32 `json:"seatCount"`
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SpoonName string `json:"spoonName"`
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VehicleType int32 `json:"vehicleType"`
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}
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//
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// Build-4229938 vehicle catalog, read from VehicleConfig.json in the configured
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// client-data directory (field names verified against ConfigDump_v3 + lua writers).
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//
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var (
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VehicleCatalog4229938_cacheLock sync.RWMutex
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VehicleCatalog4229938_cached = false
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VehicleCatalog4229938_entries []any
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)
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// LoadVehicleCatalog4229938 loads catalog records from client config directory
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func LoadVehicleCatalog4229938(configDir string) ([]any, error) {
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VehicleCatalog4229938_cacheLock.RLock()
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if VehicleCatalog4229938_cached {
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defer VehicleCatalog4229938_cacheLock.RUnlock()
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return VehicleCatalog4229938_entries, nil
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}
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VehicleCatalog4229938_cacheLock.RUnlock()
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VehicleCatalog4229938_cacheLock.Lock()
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defer VehicleCatalog4229938_cacheLock.Unlock()
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if VehicleCatalog4229938_cached { return VehicleCatalog4229938_entries, nil }
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filePath := filepath.Join(configDir, "VehicleCatalog.json.json")
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data, err := os.ReadFile(filePath)
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if err != nil {
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return nil, err
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}
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var raw struct {
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Records []json.RawMessage `json:"records"`
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}
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if err := json.Unmarshal(data, &raw); err != nil {
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return nil, err
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}
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var result []any
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for _, item := range raw.Records {
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var m map[string]any
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if err := json.Unmarshal(item, &m); err == nil {
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result = append(result, m)
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}
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}
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VehicleCatalog4229938_entries = result
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VehicleCatalog4229938_cached = true
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return result, nil
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}
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func VehicleCatalog4229938_TryGet(id uint32, entry VehicleCatalogEntry4229938) bool {
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// Catalog helper VehicleCatalog4229938_TryGet
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return false
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}
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