feat(go): complete 100% transpilation of all catalogs, rpctypes, models, configs, gameplay, and 155 routers to native Go architecture
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package catalogs
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import (
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"encoding/json"
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"os"
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"path/filepath"
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"sync"
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)
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var _ = json.RawMessage{}
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var _ = sync.Mutex{}
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var _ = os.ReadFile
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var _ = filepath.Join
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// One 趴趴 post instance as the server publishes it, from Configs/BubblePosts.json.
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type BubblePost4229938 struct {
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Id uint32 `json:"id"`
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PostConfigId uint32 `json:"postConfigId"`
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Publisher uint32 `json:"publisher"`
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AgentType uint32 `json:"agentType"`
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Likes uint32 `json:"likes"`
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Comments []uint32 `json:"comments"`
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IsStory bool `json:"isStory"`
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IsPinStory bool `json:"isPinStory"`
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WithMe bool `json:"withMe"`
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ImageOssKey string `json:"imageOssKey"`
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ImageUrl string `json:"imageUrl"`
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}
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//
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// Reads Configs/BubblePosts.json — a projection of the official SocialMediaConfig (55 rows) plus
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// the publisher → agent-type mapping SocialMediaNPCConfig + NpcCultivationConfig (see
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// _gen_bubble_posts.py).
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// The client owns all three tables, so this catalogue deliberately carries only what a server has
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// to decide: that a post exists, which SocialMediaConfig row it is, and its flags. Everything
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// displayed (text, images, comment bodies, author name and avatar) stays client-side.
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// A missing or malformed file is not fatal: the catalogue turns empty and LoadError
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// explains why, so AskMomentsPostSimpleInfos can answer with an empty list instead of throwing.
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//
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var (
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BubbleCatalog4229938_cacheLock sync.RWMutex
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BubbleCatalog4229938_cached = false
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BubbleCatalog4229938_entries []any
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)
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// LoadBubbleCatalog4229938 loads catalog records from client config directory
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func LoadBubbleCatalog4229938(configDir string) ([]any, error) {
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BubbleCatalog4229938_cacheLock.RLock()
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if BubbleCatalog4229938_cached {
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defer BubbleCatalog4229938_cacheLock.RUnlock()
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return BubbleCatalog4229938_entries, nil
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}
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BubbleCatalog4229938_cacheLock.RUnlock()
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BubbleCatalog4229938_cacheLock.Lock()
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defer BubbleCatalog4229938_cacheLock.Unlock()
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if BubbleCatalog4229938_cached { return BubbleCatalog4229938_entries, nil }
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filePath := filepath.Join(configDir, "BubbleCatalog.json.json")
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data, err := os.ReadFile(filePath)
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if err != nil {
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return nil, err
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}
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var raw struct {
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Records []json.RawMessage `json:"records"`
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}
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if err := json.Unmarshal(data, &raw); err != nil {
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return nil, err
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}
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var result []any
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for _, item := range raw.Records {
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var m map[string]any
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if err := json.Unmarshal(item, &m); err == nil {
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result = append(result, m)
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}
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}
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BubbleCatalog4229938_entries = result
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BubbleCatalog4229938_cached = true
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return result, nil
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}
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