fix(taffy): bind signature monowheel mount active skill, support notify rpcs, and fix misleading debug panel vehicle label

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CAtlas0784 committed 2026-09-15 20:29:33 +07:00
1 parent 2ad6246796
commit dbcb8addf6
4 files changed
+29 -6

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@@ -18,6 +18,24 @@ internal sealed partial class GameRouter
CombatWeaponDefinition weapon,
CombatStyleDefinition style)
{
if (weapon.SpiritTemplateId == 15020992) // Taffy (塔菲)
{
// Taffy signature skills:
// 51935209: 塔菲普攻1 (Hammer strikes)
// 51935213: 塔菲重击 (Heavy slam)
// 51935207: 通用闪避 (Dodge)
// 51935230: 塔菲主动技_上车A (Taffy Monowheel Mount!)
// 51935224: 塔菲大招 (超次元神速连打)
await ctx.NotifyAsync(MethodId.SyncChangeCommonSkill, WorldCodec.SkillBinding(unitId, 51935209));
await ctx.NotifyAsync(MethodId.SyncChangeHeavyAttack, WorldCodec.SkillBinding(unitId, 51935213));
await ctx.NotifyAsync(MethodId.SyncChangeDodgeSkill, WorldCodec.SkillBinding(unitId, 51935207));
await ctx.NotifyAsync(MethodId.SyncChangeControlSkill, CombatCodec.ControlBinding(unitId, style));
await ctx.NotifyAsync(MethodId.SyncChangeActiveSkill, WorldCodec.SkillBinding(unitId, 51935230));
await ctx.NotifyAsync(MethodId.SyncChangeUniqueSkill, WorldCodec.SkillBinding(unitId, 51935224));
ctx.Session.Log.Info($"[COMBAT] bound signature Taffy Monowheel skill profile for unit={unitId}");
return;
}
await ctx.NotifyAsync(MethodId.SyncChangeCommonSkill, CombatCodec.CommonBinding(unitId, style));
await ctx.NotifyAsync(MethodId.SyncChangeHeavyAttack, CombatCodec.HeavyAttackBinding(unitId, style));
await ctx.NotifyAsync(MethodId.SyncChangeDodgeSkill, CombatCodec.DodgeBinding(unitId, style));