feat(all): complete map fog unlock, outfit toggle F8, gacha draws, monster combat, cutscenes catalog, and arcade minigame

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CAtlas0784 committed 2026-09-18 00:54:40 +07:00
1 parent 3853760c34
commit 75a1d91df0
9 files changed
+242 -29

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@@ -161,11 +161,19 @@ internal static class RuntimePayloadFactory
root.InfoAchievement.SceneFogMaps = new Dictionary<uint, Auto.SceneFogMap>
{
[1] = new Auto.SceneFogMap { All = true },
[101] = new Auto.SceneFogMap { All = true },
[102] = new Auto.SceneFogMap { All = true },
[103] = new Auto.SceneFogMap { All = true },
[1001] = new Auto.SceneFogMap { All = true },
[10001] = new Auto.SceneFogMap { All = true }
[10001] = new Auto.SceneFogMap { All = true },
[20001125] = new Auto.SceneFogMap { All = true }, // SouDaChe / Parkour
[20001222] = new Auto.SceneFogMap { All = true }, // Xinqi Main City
[20001223] = new Auto.SceneFogMap { All = true }, // Chongxiao Longqi Village
[23300888] = new Auto.SceneFogMap { All = true }, // Main City Raid
[23300999] = new Auto.SceneFogMap { All = true }, // Chongxiao Raid
};
// Unlock all Map POIs
root.InfoAchievement.SceneFogMapPoiIds = Enumerable.Range(1, 1000).Select(i => (uint)i).ToList();
root.InfoAchievement.SceneFogMapPoiIds = Enumerable.Range(1, 5000).Select(i => (uint)i).ToList();
return root;
}