fix(vehicles): support AskClaimVehicleSeat and AskReleaseVehicleSeat for F-key entry, and update README status matrix
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@@ -298,6 +298,14 @@ internal sealed class AskClaimVehicleSeatArgs
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public List<byte> SeatIndices = [];
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}
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/// <summary>Client -> server AskReleaseVehicleSeat(vehicleEntityId, seatIndex). Inline.</summary>
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[UxContract(Inline = true)]
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internal sealed class AskReleaseVehicleSeatArgs
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{
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public ulong VehicleEntityId;
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public byte SeatIndex;
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}
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/// <summary>Client -> GameScene AskVehicleStartAutonomousDriving(bool hasvalidtargetposition, UXVector3 targetposition).</summary>
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[UxContract(Inline = true)]
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internal sealed class AskVehicleStartAutonomousDrivingArgs
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