feat: Upgrade server with HyNB v2.4 modular architecture, minigames, admin GM web panel, companion summons, and car radio
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@@ -696,6 +696,14 @@ internal static class MethodId
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internal const uint AskServerGraffitoUrl = 63489995;
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internal const uint SyncEnterFogMapPoiId = 63491307;
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internal const uint AskPublicSwitchToPublicScene = 63491547;
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/// <summary>
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/// 大地图「交通直达」同图传送的 domain RPC(2026-09-29 补)。
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/// 客户端 <c>MapSubSystem_Entrance.lua:566</c>:<c>MapTeleport</c> 先发 <c>AskTeleport</c>
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/// 起 loading 事务,再在回调里按「目标 raid == 当前 raid」决定 domain RPC:
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/// 同图 → 本 RPC(参数 = 一个 u32 mapEntranceId),跨图 → <c>AskPublicSwitchToPublicScene</c>。
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/// 本 RPC 是 <c>Invoke</c>:没 handler + 没进白名单 ⇒ 客户端 await 永不返回 ⇒ 点了没反应。
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/// </summary>
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internal const uint AskPlayerChangePositionByScenePortal = 67006840;
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internal const uint AskStartAIInterrogation = 63492524;
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internal const uint AskTradeGetMarketList = 63492557;
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internal const uint SyncChangeBuilding = 63495099;
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@@ -1406,7 +1414,6 @@ internal static class MethodId
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internal const uint IGameToClient_SyncFarmerOrderUpsert = 64434496;
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internal const uint SyncClawDateInfo = 64434514;
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internal const uint IGameToClient_SyncGachaDrawInfo = 64434975;
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internal const uint SyncGachaDrawInfo = 64434975;
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internal const uint IGameToClient_SyncPlayerPopularityResetFirstOpen = 64435394;
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internal const uint IGameToClient_SyncUpdateWorldLifeDropLimit = 64436877;
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internal const uint IGameToClient_SyncFullBuybackCommodityInfos = 64439858;
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@@ -2273,7 +2280,6 @@ internal static class MethodId
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internal const uint AskPlayerChangePositionByScenePo = 67006840;
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internal const uint AskExtractionShooterShiftContainerItem = 67007990;
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internal const uint AskStartBVBGame = 67008434;
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internal const uint AskPlayerChangePositionByScenePortal = 67006840;
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internal const uint ReportBehaviorSeqStartList = 67008858;
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internal const uint AskSkillCloseShield = 67010885;
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internal const uint ChooseGomokuSkill = 67011276;
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@@ -3137,8 +3143,6 @@ internal static class MethodId
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internal const uint SyncGadgetAOIAddAndRemove = 68169646;
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internal const uint SyncTurnToPosPosition = 68169791;
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internal const uint SyncAttractPointPosition = 68172618;
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// PHANTOM ID — not in the 4229938 client's method table (dump + RPCMethodIdToName.lua).
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// The real Aether NPC remove is SyncAetherAINpcRemove = 68332284. Do not send this.
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internal const uint SyncAetherAIVehicleNpcRemove = 68173578;
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internal const uint SyncPlateRemoveList = 68174318;
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internal const uint SyncFightGamePlayerLeave = 68176524;
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@@ -3446,9 +3450,6 @@ internal static class MethodId
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internal const uint SyncDebugPlotBT = 68568004;
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internal const uint IGameSceneToClient_SyncDiceRoundSettle = 68568673;
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internal const uint IGameSceneToClient_SyncLoadChefNpcIds = 68570971;
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// PHANTOM ID — there is NO batch vehicle AddDatas in the 4229938 client (its method table
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// only has the single SyncAetherAIVehicleAddData = 68916691). Batches sent here were
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// silently dropped (cars never rendered). Do not send this.
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internal const uint SyncAetherAIVehicleAddDatas = 68571034;
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internal const uint IGameSceneToClient_SyncMahjongReadyStart = 68572064;
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internal const uint SyncRemoveClientGameplayTag = 68572571;
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@@ -3695,6 +3696,7 @@ internal static class MethodId
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internal const uint IGameSceneToClient_SyncLogicItemAddList = 68816975;
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internal const uint SyncCreateRaidVehicleAndClaimSea = 68818194;
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internal const uint SyncAetherAIIntersectionUpdateDa = 68819947;
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internal const uint SyncAetherAIIntersectionUpdateData = SyncAetherAIIntersectionUpdateDa;
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internal const uint IGameSceneToClient_SyncExtractionShooterContainerInfo = 68820459;
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internal const uint StartProgressTemplateCall = 68824563;
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internal const uint SyncAetherVehicleEscapeStatus = 68825107;
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@@ -4565,10 +4567,6 @@ internal static class MethodId
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internal const uint ReportCreationVehicleEnterOrLeaves = 67004409;
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internal const uint AskControlPowerHoldEnemyFallGround = 67043294;
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// Aether client-driven traffic — intersection period update (the only Aether sync id
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// missing from the original set; all others already exist above with verified values).
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internal const uint SyncAetherAIIntersectionUpdateData = 68819947;
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internal static void RegisterKnownNames(RpcRouter router)
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{
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foreach (var field in typeof(MethodId).GetFields(BindingFlags.Static | BindingFlags.NonPublic))
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